Group: Members
Posts: 214
Joined: 26-February 02
From: UK
Member No.: 340
I was trying to determine whether the average vehicle could be hacked into and remotely controlled or not (I believe it can). In doing so I put together a list of all the ways in which a vehicle can be piloted according to Shadowrun 4th Edition rules.
The one thing I did notice is that VR control of a vehicle and jumping into a drone can only be performed if the character has a Control Rig, a Simsense Module (cyberware or on a commlink) and the vehicle is rigger adapted.
I also noticed that it isn't clear whether all the vehicle listed in SR4 are already rigger adapted or not (see below).
5 Ways to Pilot a Vehicle in Shadowrun 4th Edition
1. Physically
The driver physically sits in the vehicle and uses the manual controls of the vehicle to pilot it.
Roll: Reaction + Vehicle Skill
Threshold: As normal
Initiative: As normal (Reaction + Intuition for un-augmented characters)
Passes: As normal (1 pass for un-augmented characters)
2. Physically + AR
The driver physically sits in the vehicle and uses the manual controls, augmented with the virtual controls of the vehicle to pilot it. This requires a commlink and associated peripherals.
Roll: Reaction + Vehicle Skill +1
Threshold: As normal
Initiative: As normal (Reaction + Intuition for un-augmented characters)
Passes: As normal (1 pass for un-augmented characters)
SR4 p159:
Characters who are physically driving/piloting with the aid of augmented reality (they have subscribed to the vehicle as a service) receive a +1 dice pool modifier on all Vehicle Tests.
3. Remotely
The driver is not sitting at the manual controls of the vehicle but instead controls it remotely with a commlink over a wireless link.
Roll: Command program + Vehicle Skill
Threshold: As normal
Initiative: As normal (Reaction + Intuition for un-augmented characters)
Passes: As normal (1 pass for un-augmented characters)
SR4 p220:
Remotely controlling a drone would take a Command + vehicle skill Test, and so on.
Note that remotely controlling a drone in this matter is different from rigging a drone (requiring you to �jump into� the drone with full VR and �become� the drone) or issuing commands to a drone (in which case it acts on its own accord).
SR4 p159:
If they are remotely controlling the vehicle, they receive no bonus.
4. Rigging
The act of using Control Rig cyberware and a simsense module (either cyberware or in a commlink) to be able to �jump into� a vehicle and control it using full VR immersion. The rigger may be physically located in the vehicle and accessing it via a fibre optic link, or he can be controlling it remotely via a wireless connection (a commlink). This requires the vehicle to be rigger adapted, though it is unclear whether all the vehicles in the SR4 core book are rigger adapted or not (see below).
Roll: Reaction + Vehicle Skill +2
Threshold: -1
Initiative: Commlink�s Response + Intuition (+1 if Hot Sim)
Passes: 2 passes (3 passes if Hot Sim)
SR4 p158:
If the controlling character is using full-immersion virtual reality to control the vehicle (this is called �rigging� the vehicle), the vehicle operates on his Matrix Initiative (see p. 230).
SR4 p159:
Characters who are driving a vehicle through virtual reality (whether they are directly jacked in to the vehicle or piloting it remotely), receive a �1 threshold modifier to all Vehicle Tests.
SR4 p228:
A simsense module is required to access full VR. The sim module is a commlink accessory that you access with a datajack or trode net.
SR4 p230:
If you�re operating in cold sim virtual reality, your Matrix Initiative equals your commlink�s Response + your own Intuition attribute. You also get an extra Initiative Pass (two total).
If you�re running with hot sim in virtual reality mode, your Matrix Initiative equals your commlink�s Response + your own Intuition attribute + 1. You get two extra Initiative Passes (three total).
SR4 p331:
Control Rig: This implant harnesses the raw data-coordinating and synchronization power of the middle brain for the express purpose of directly manipulating rigged vehicles / drones. The control rig provides a +2 dice pool bonus on all Vehicle skill tests while the rigger is �jumped into� a vehicle/drone via full virtual reality. This bonus does not apply to other drone manipulation through the Matrix.
SR4 p341:
Rigger Adaptation: When added to a vehicle, this �black box� allows a character with a control rig (see p. 331) to rig the vehicle (see Rigging and Drones, p. 238), either through a direct fiberoptic cable or wireless link.
5. Issuing Commands
This involves the character issuing a command to a drone (a vehicle that has been adapted for rigger control, and therefore has a Pilot rating). The drone performs the task on its own.
Roll: Pilot + Maneuver autosoft
Threshold: As normal
Initiative: Pilot + response
Passes: 3
SR4 p221:
While online, you can issue commands to an agent (p. 227), drone (p. 238), sprite (p. 234), or other device under your control with a Simple Action.
SR4 p238:
Drones acting on their own use their own Pilot and autosoft (see p. 239) ratings for all necessary tests, and act on their own Initiative (see p. 239).
SR4 p239:
Drone Initiative equals Pilot rating + Response, and they receive two extra Initiative Passes (three total).
SR4 p240:
Maneuver autosofts are the equivalent of vehicle skills - they assist a Pilot to maneuver itself better. [�] A drone with this autosoft rolls Pilot + Maneuver for Vehicle Tests (see p. 159).
Are the SR4 vehicles by default adapted for rigger control?
Page 238 states that it is Rigger Adaptation that provides a vehicle with a Pilot Rating, it also states that only drones usually come pre-adapted for rigger control.
SR4 p238:
The key difference that sets drones apart from ordinary vehicles is the rigger adaptation that provides drones with a Pilot program, which enables the drone to act independently of its controller to a limited degree.
All drones that are incapable of carrying passengers are usually automatically pre-adapted for rigger control. Passenger vehicles or larger passenger drones are not usually pre-adapted, but can be adapted quickly by the manufacturer, a mechanic, or even a rigger character (see Rigger Adaptation, p. 341).
So, if the above is true, you would expect the vehicle listing on page 342 to show a rating of zero for Pilot for at least most of the non-drone vehicles. Instead every vehicle has a Pilot rating of 1 or more!
So, are all the non-drone vehicles listed in SR4 adapted for rigger control?